|My first junior youth group, 2003|
Over about 12 years of facilitating junior youth groups in various forms, I made a growing list of the best group games I've encountered. I'll provide details below on how to facilitate the games, and what worked well in different situations.
The spiritual empowerment program for junior youth is intended to provide a rough balance between study, service, and recreation. To be successful, the group should not focus on one of those exclusively, or ignore one entirely. With that in mind, the recreational piece can be defined pretty broadly, and incorporate anything from crafts to sports, hiking, or trips to the zoo. Many of these games have the advantage of being short and easy to organize, so they could be added to every gathering.
Junior youth groups are meant for ages 11-15, during a time of growing social awareness. Especially in the first few meetings after a group forms, it's important to establish an attraction and desire to participate. While the facilitators should be careful not to make it a group who's only purpose is to play, recreational activities are great for establishing friendships and leave people with a good feeling about the group.
Please leave comments if you have more to add.
The tricky part of this game is that you need to create a repetitive beat that everyone participates in. For example, slap your legs, clap, snap, pause. Repeat.
Once everyone gets the pattern, pick a category, such as animals. As the facilitator, you'll start, and on the "pause" beat you'll say the name of an animal. On the next beat the person to your left will have to say the name of an animal that hasn't been said already, then the person to their left, and so on. If someone hesitates or repeats on their turn, they get eliminated and the next person in order continues.
Eventually you'll have two people going back and forth one after the other until one fails. The game goes fast, so don't be afraid to eliminate people and start a new category. If people are having a hard time, practice first with the alphabet as the solution set, or say that the game has to go around the circle once before anyone can be eliminated.
Try another round with the category plants, or states, or countries, or names of people you know.